Adapting to Path of Exile 2’s Nerfs: A Strategic Approach to Currency and Builds
As Path of Exile 2 progresses through POE2 Currency its early access phase, players have witnessed some significant balance changes that have shifted the gameplay meta. Grinding Gear Games (GGG), renowned for its commitment to player-driven feedback and balance, recently rolled out nerfs to several overpowered skills. While these changes have stirred some controversy, they aim to preserve the core gameplay experience and ensure a diverse range of viable builds. For many players, the nerfs have highlighted the importance of managing POE 2 Currency effectively in order to adapt to the ever-changing landscape of the game.
Balancing Power: GGG’s Approach to Nerfs
The changes made in Path of Exile 2 are designed to prevent any single skill from becoming too dominant. In the early access period, certain skills quickly outclassed others, making them the de facto choices for players seeking maximum damage or efficiency. This created a situation where most builds fell into obsolescence, unable to compete with the sheer power of a few standout abilities.
Supercharged Slam, one of the most powerful abilities in the game, was the first to be nerfed. With its ability to deal devastating damage in a short window, it quickly became a go-to choice for many players. GGG reduced the skill's damage by 60% at max level, aiming to make the ability more in line with other powerful skills rather than allowing it to remain overpowered. Additional tweaks to how the skill builds charges are expected, ensuring that it remains viable, but not an unbalanced option.
Magnetic Salvo, another overpowered ability, was also subject to a significant nerf. The explosions from this skill, which previously dealt massive damage, have been toned down by 40%. GGG clarified that these nerfs are part of an ongoing effort to maintain balance, ensuring that all skills feel useful and fun to play.
“We’re not attacking fun; we’re trying to ensure all skills remain viable,” GGG explained in a statement. "It’s important that the game supports a wide variety of POE 2 Exalted Orbs playstyles, and that’s why these changes are necessary."